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ioyza

New 4K Neural Remaster of PGF

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Patterson-Gimlin
On 7/8/2019 at 2:31 AM, Incorrigible1 said:

Whatcha trading?

Stupid autocorrect.  Traitor. 

Thanks for catching it 

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Twist
14 hours ago, norseman said:

 

And I await your expert in depth report with bated breath.....🤥

 

Hope your good at holding your Breath!!  🤭  Unless your definition of in depth is some random circles and GIFs!  😂

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Huntster
BFF Donor
8 hours ago, Twist said:

Hope your good at holding your Breath!!  ........

 

I am!

  • Haha 1

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Doug

When I first saw this film as a teenager, I was convinced that it was the real deal. As time went on and I became interested in it, I started leaning toward it being a hoax. After seeing this version, I can see where the thigh encounters the waist and I can see how solidly the waist comes down on the thigh as she walks. I can see the proper muscle flexation, (if that is a word), as the body weight comes down on the thigh kind of hard and stout. Along with some aspects of the hand and face that I had never noticed before, I'm thinking possibly the real deal again. I'm glad I saw this thread.

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Teegunn
23 hours ago, Doug said:

When I first saw this film as a teenager, I was convinced that it was the real deal. As time went on and I became interested in it, I started leaning toward it being a hoax. After seeing this version, I can see where the thigh encounters the waist and I can see how solidly the waist comes down on the thigh as she walks. I can see the proper muscle flexation, (if that is a word), as the body weight comes down on the thigh kind of hard and stout. Along with some aspects of the hand and face that I had never noticed before, I'm thinking possibly the real deal again. I'm glad I saw this thread.

 

The calf muscles flexing have always been a thing that made me think - ****, how would they make that happen with a dude in a suit in the 60's (or even now for that matter)??  The things you mention are also legitimate areas of muscle movement that would be very hard to fake.  Lots of things about the PGF are just so **** good and proper to real musculature moving under the skin, I just have a hard time seeing a dude in a suit any time I see the PGF.  If it's  fake, it is by far the best one ever pulled off.

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Backdoc
On 8/7/2019 at 10:42 PM, Doug said:

When I first saw this film as a teenager, I was convinced that it was the real deal. As time went on and I became interested in it, I started leaning toward it being a hoax. After seeing this version, I can see where the thigh encounters the waist and I can see how solidly the waist comes down on the thigh as she walks. I can see the proper muscle flexation, (if that is a word), as the body weight comes down on the thigh kind of hard and stout. Along with some aspects of the hand and face that I had never noticed before, I'm thinking possibly the real deal again. I'm glad I saw this thread.

 

Welcome aboard.

 

I think of Dr. Jeff Meldrum who made the comment, "They say Patty looks like a man in a suit, until you see a man in a suit"   He references the 1968 Planet of the Apes movie where to apes were in a steam room and the suits they had on looked like baggy hairy coveralls.  Not impressive at all.

 

I am impressed with that thigh motion you identify.  It is impressive.  

 

The debate goes on....

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OldMort
Posted (edited)
On ‎7‎/‎3‎/‎2019 at 12:52 PM, Bill said:

The person who did this work was kind enough to contact me directly, and I will be discussing the work with him later this day.

 

The technology is fascinating and deserving of further exploration.

 

I can't comment about specifics in the posted video until I've had the opportunity to discuss the process with the person who's work we are looking at.

 

 

I was wondering if you have any further opinions or updates on this Bill.

Edited by OldMort

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Bill

Maxim is using the tools in the most recent Photoshop and Adobe Premiere software, and the tools are impressive. There are still issues with motion morphing when a moving subject is against a fixed background, and morphing technology hasn't solved that issue. There is also an issue with one body part moving in front of another body part (the arm swinging in front of the torso), which morphing software can't handle properly. There are solutions but they require a lot of extra work setting up the source files in layers, and morphing the layers separately. The effort needs some funding to cover the expenses of the work, and that's the major obstacle right now.


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Gigantofootecus
On 7/3/2019 at 7:10 AM, ioyza said:

https://www.youtube.com/watch?v=ckFUhkWtMNA

 

This is the result of some neural network algorithm based on 'looking' at thousands of photos at varying resolutions and 'learning' to pick out relevant details, sharpening the image. Obviously this isn't truly adding resolution, but here's a comment from the creator:

 

 

Pretty remarkable if you ask me, sure some of the details will be artifacts, but it definitely gives a better impression overall and shows some musculature movement and rippling more clearly. Thoughts?

 

I call BS on this one. I know how these algorithms work and this is no neural network effort. This is just a digital filter that re-samples too much. I've seen much better blends of CGI and frame averaging than this.

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